private PhysicsTrigger2DEventData(PhysicsTrigger2DEventType eventType, Collider2D collider2D)
 {
     EventType  = eventType;
     Collider2D = collider2D;
 }
 public static PhysicsTrigger2DEventData Create(PhysicsTrigger2DEventType eventType, Collider2D collider2D) =>
 new PhysicsTrigger2DEventData(eventType, collider2D);