public void SetPet(GameObject pet) { this.pet = pet; petInteract = pet.GetComponent <PetGenericInteract> (); }
public void SetPet(GameObject pet) { this.pet = pet; petInteract = pet.GetComponent<PetGenericInteract> (); }
public void SetPet(GameObject pet) { this.pet = pet; petInteract = pet.GetComponent <PetGenericInteract> (); }
public void SetPet(GameObject pet) { this.pet = pet; petInteract = pet.GetComponent<PetGenericInteract> (); }