Пример #1
0
            public void CreateGamemode()
            {
                GameObject newGameMode = GameObject.Instantiate(persistenceService.GetGamemode());

                newGameMode.name = "Gamemode";
                this.gamemode    = newGameMode.GetComponent <OneOnOneRoundBased>();

                GameObject newCamera = GameObject.Instantiate(persistenceService.GetCamera());

                newCamera.name = "FightingGameCamera";
                this.camera    = newCamera.GetComponent <FightingGameCamera>();

                mapCamera.SetActive(false);

                playerService.SetMaxPlayers(gamemode.GetMaxPlayers());
            }