Пример #1
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 public BFNode(int depth, PerceivableNode node)
 {
     this.node  = node;
     this.depth = depth;
 }
Пример #2
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 public BFNode(int depth, GridNode node)
 {
     this.node  = new PerceivableNode(node);
     this.depth = depth;
 }
Пример #3
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    public bool movePreConf(int node)
    {
        Node actualNode = AstarPath.active.GetNearest(transform.position).node as GridNode;

        return(PerceivableNode.connections(actualNode as GridNode).Contains(node));
    }