Пример #1
0
 //Start of the list of event handlers that take data from the client
 void HandleRemoveAvailableCharacterEvent(object sender, EventArgs m)
 {
     EventArgStructures.StringVal input = (EventArgStructures.StringVal)m;
     if (PeopleStrings.Contains(input.val))
     {
         PeopleStrings.Remove(input.val);
     }
 }
Пример #2
0
        public void SelectedGameChanged()
        {
            PeopleStrings.Clear();
            if (_SelectedGame != null)
            {
                List <string> input = client.GetAvailableCharacters(_SelectedGame);

                foreach (string s in input)
                {
                    PeopleStrings.Add(s);
                }
            }
        }