// Start is called before the first frame update void Start() { gameController = FindObjectOfType <PearlHunterGameController>(); mainCamera = GameObject.Find("Main Camera"); Physics2DRaycaster physics2DRaycaster = mainCamera.GetComponent <Physics2DRaycaster>(); if (physics2DRaycaster != null) { physics2DRaycaster.enabled = false; } }
// Start is called before the first frame update void Start() { gameController = FindObjectOfType <PearlHunterGameController>(); }
// Start is called before the first frame update void Start() { gameController = FindObjectOfType <PearlHunterGameController>(); mainCamera = GameObject.Find("Main Camera"); }