public GPGX(CoreComm comm, byte[] rom, IEnumerable <Disc> cds, object settings, object syncSettings) { ServiceProvider = new BasicServiceProvider(this); // this can influence some things internally (autodetect romtype, etc) string romextension = "GEN"; // three or six button? // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds //hack, don't use if (rom != null && rom.Length > 32 * 1024 * 1024) { throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?"); } _elf = new PeRunner(new PeRunnerOptions { Path = comm.CoreFileProvider.DllPath(), Filename = "gpgx.wbx", SbrkHeapSizeKB = 512, SealedHeapSizeKB = 36 * 1024, InvisibleHeapSizeKB = 4 * 1024, PlainHeapSizeKB = 64 + 1024, MmapHeapSizeKB = 1 * 1024, SkipCoreConsistencyCheck = comm.CorePreferences.HasFlag(CoreComm.CorePreferencesFlags.WaterboxCoreConsistencyCheck), SkipMemoryConsistencyCheck = comm.CorePreferences.HasFlag(CoreComm.CorePreferencesFlags.WaterboxMemoryConsistencyCheck), }); using (_elf.EnterExit()) { Core = BizInvoker.GetInvoker <LibGPGX>(_elf, _elf, CallingConventionAdapters.Waterbox); _syncSettings = (GPGXSyncSettings)syncSettings ?? new GPGXSyncSettings(); _settings = (GPGXSettings)settings ?? new GPGXSettings(); CoreComm = comm; LoadCallback = new LibGPGX.load_archive_cb(load_archive); _romfile = rom; if (cds != null) { _cds = cds.ToArray(); _cdReaders = cds.Select(c => new DiscSectorReader(c)).ToArray(); cd_callback_handle = new LibGPGX.cd_read_cb(CDRead); Core.gpgx_set_cdd_callback(cd_callback_handle); DriveLightEnabled = true; } LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; switch (_syncSettings.ControlType) { case ControlType.None: default: break; case ControlType.Activator: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; break; case ControlType.Normal: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.OnePlayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.Xea1p: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P; break; case ControlType.Teamplayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; break; case ControlType.Wayplay: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; break; case ControlType.Mouse: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; // seems like mouse in port 1 would be supported, but not both at the same time system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE; break; } if (!Core.gpgx_init(romextension, LoadCallback, _syncSettings.UseSixButton, system_a, system_b, _syncSettings.Region, _syncSettings.GetNativeSettings())) { throw new Exception($"{nameof(Core.gpgx_init)}() failed"); } { int fpsnum = 60; int fpsden = 1; Core.gpgx_get_fps(ref fpsnum, ref fpsden); VsyncNumerator = fpsnum; VsyncDenominator = fpsden; Region = VsyncNumerator / VsyncDenominator > 55 ? DisplayType.NTSC : DisplayType.PAL; } // when we call Seal, ANY pointer passed from managed code must be 0. // this is so the initial state is clean // the only two pointers set so far are LoadCallback, which the core zeroed itself, // and CdCallback Core.gpgx_set_cdd_callback(null); _elf.Seal(); Core.gpgx_set_cdd_callback(cd_callback_handle); SetControllerDefinition(); // pull the default video size from the core UpdateVideo(); SetMemoryDomains(); _inputCallback = new LibGPGX.input_cb(input_callback); Core.gpgx_set_input_callback(_inputCallback); // process the non-init settings now PutSettings(_settings); //TODO - this hits performance, we need to make it controllable CDCallback = new LibGPGX.CDCallback(CDCallbackProc); InitMemCallbacks(); KillMemCallbacks(); _tracer = new GPGXTraceBuffer(this, _memoryDomains, this); (ServiceProvider as BasicServiceProvider).Register <ITraceable>(_tracer); } _romfile = null; }