Пример #1
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 public void Init(int _id, List <Vector2> points, Sprite _icon, PatternShopComponent _patternShopComponent, PatternInfoComponent _patternInfoComponent, float width = 10)
 {
     id   = _id;
     icon = _icon;
     patternShopComponent = _patternShopComponent;
     patternInfoComponent = _patternInfoComponent;
     patternFormula       = new PatternFormula(points, width);
 }
Пример #2
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 public void TearDown()
 {
     patternFormula = null;
 }
Пример #3
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 public void SetUp()
 {
     patternFormula = new PatternFormula(points);
 }