public static void Open(PatternDataBase patternDataBase) { PatternEditorWindow window = GetWindow <PatternEditorWindow>("Pattern Editor"); p = patternDataBase; window.serializedObject = new SerializedObject(p); }
public static bool OpenEditor(int instanceId, int line) { PatternDataBase obj = EditorUtility.InstanceIDToObject(instanceId) as PatternDataBase; if (obj != null) { return(true); } return(false); }
private void Awake() { current = this; }