void Awake()
    {
        IPathFindingRules rules  = new PlatformerRules();
        AStarSearch       search = new AStarSearch(_pathFindingGrid);

        foreach (var agent in _pathFindingAgents)
        {
            agent.Init(_pathFindingGrid);
        }
        _pathFindingGrid.Init(rules, search);
    }