Пример #1
0
 private void OnTriggerEnter(Collider other)
 {
     var m = other.GetComponentInParent<Mushroom>();
     if (m != null && canKill)
     {
         ParticlesManager.Explode(m.transform.position);
         Destroy(m.gameObject);
     }
 }
Пример #2
0
 public void Hit()
 {
     SoundManager.PlayHit();
     anim.SetTrigger(hitTrig);
     if (--health == 0)
     {
         GameManager.AddPoints(initHealth);
         ParticlesManager.Explode(transform.position);
         Destroy(gameObject);
     }
 }