public override Brush CreateParticle() { return(ParticleGeometryFactory.CreateBaseImageParticle(Color)); }
public override Brush CreateParticle() { return(ParticleGeometryFactory.CreateImageParticle(Color, Source, RenderSize)); }
public override Brush CreateParticle() { return(ParticleGeometryFactory.CreateConstantColorCircleGeometry(Color, 26)); }