public override Brush CreateParticle()
 {
     return(ParticleGeometryFactory.CreateBaseImageParticle(Color));
 }
 public override Brush CreateParticle()
 {
     return(ParticleGeometryFactory.CreateImageParticle(Color, Source, RenderSize));
 }
 public override Brush CreateParticle()
 {
     return(ParticleGeometryFactory.CreateConstantColorCircleGeometry(Color, 26));
 }