public DCLBuilderInWorldEntity CreateEmptyEntity(ParcelScene parcelScene, Vector3 entryPoint, Vector3 editionGOPosition, bool notifyEntityList = true) { IDCLEntity newEntity = parcelScene.CreateEntity(Guid.NewGuid().ToString()); DCLTransform.model.position = WorldStateUtils.ConvertUnityToScenePosition(entryPoint, parcelScene); Vector3 pointToLookAt = Camera.main.transform.position; pointToLookAt.y = editionGOPosition.y; Quaternion lookOnLook = Quaternion.LookRotation(editionGOPosition - pointToLookAt); DCLTransform.model.rotation = lookOnLook; DCLTransform.model.scale = newEntity.gameObject.transform.lossyScale; parcelScene.EntityComponentCreateOrUpdateWithModel(newEntity.entityId, CLASS_ID_COMPONENT.TRANSFORM, DCLTransform.model); DCLBuilderInWorldEntity convertedEntity = SetupEntityToEdit(newEntity, true); hudController?.UpdateSceneLimitInfo(); if (notifyEntityList) { EntityListChanged(); } return(convertedEntity); }
public static DecentralandEntity CreateSceneEntity(ParcelScene scene) { entityCounter++; string id = $"{entityCounter}"; return(scene.CreateEntity(id)); }
public static DecentralandEntity CreateSceneEntity(ParcelScene scene) { Assert.IsNotNull(scene, "Can't create entity for null scene!"); entityCounter++; string id = $"{entityCounter}"; return(scene.CreateEntity(id)); }
public DecentralandEntity CreateEntityFromJSON(string entityJson) { EntityData data = BuilderInWorldUtils.ConvertJSONToEntityData(entityJson); DecentralandEntity newEntity = sceneToEdit.CreateEntity(data.entityId); if (data.transformComponent != null) { DCLTransform.model.position = data.transformComponent.position; DCLTransform.model.rotation = Quaternion.Euler(data.transformComponent.rotation); DCLTransform.model.scale = data.transformComponent.scale; sceneToEdit.EntityComponentCreateOrUpdateFromUnity(newEntity.entityId, CLASS_ID_COMPONENT.TRANSFORM, DCLTransform.model); } foreach (ProtocolV2.GenericComponent component in data.components) { sceneToEdit.EntityComponentCreateOrUpdateFromUnity(newEntity.entityId, (CLASS_ID_COMPONENT)component.componentId, component.data); } foreach (ProtocolV2.GenericComponent component in data.sharedComponents) { sceneToEdit.SharedComponentAttach(newEntity.entityId, component.classId); } if (data.nftComponent != null) { NFTShape nftShape = (NFTShape)sceneToEdit.SharedComponentCreate(data.nftComponent.id, Convert.ToInt32(CLASS_ID.NFT_SHAPE)); nftShape.model = new NFTShape.Model(); nftShape.model.color = data.nftComponent.color.ToColor(); nftShape.model.src = data.nftComponent.src; nftShape.model.assetId = data.nftComponent.assetId; sceneToEdit.SharedComponentAttach(newEntity.entityId, nftShape.id); } SetupEntityToEdit(newEntity, true); EntityListChanged(); return(newEntity); }
/// <summary> /// Instantiates an entity with an AvatarShape component, with randomized wearables, at the given position /// </summary> /// <param name="position">The world position of the randomized bot</param> void InstantiateBot(Vector3 position) { string entityId = "BOT-" + instantiatedBots.Count; AvatarModel avatarModel = new AvatarModel() { id = entityId, name = entityId, hairColor = Color.white, eyeColor = Color.white, skinColor = Color.white, bodyShape = Random.Range(0, 2) == 0 ? WearableLiterals.BodyShapes.FEMALE : WearableLiterals.BodyShapes.MALE, wearables = GetRandomizedWearablesSet() }; globalScene.CreateEntity(entityId); globalScene.EntityComponentCreateOrUpdateWithModel(entityId, CLASS_ID_COMPONENT.AVATAR_SHAPE, avatarModel); UpdateEntityTransform(globalScene, entityId, position, Quaternion.identity, Vector3.one); instantiatedBots.Add(entityId); }
public DCLBuilderInWorldEntity CreateEmptyEntity(ParcelScene parcelScene, Vector3 entryPoint, Vector3 editionGOPosition) { DecentralandEntity newEntity = parcelScene.CreateEntity(Guid.NewGuid().ToString()); DCLTransform.model.position = Environment.i.world.state.ConvertUnityToScenePosition(entryPoint, parcelScene); Vector3 pointToLookAt = Camera.main.transform.position; pointToLookAt.y = editionGOPosition.y; Quaternion lookOnLook = Quaternion.LookRotation(editionGOPosition - pointToLookAt); DCLTransform.model.rotation = lookOnLook; DCLTransform.model.scale = newEntity.gameObject.transform.lossyScale; parcelScene.EntityComponentCreateOrUpdateFromUnity(newEntity.entityId, CLASS_ID_COMPONENT.TRANSFORM, DCLTransform.model); DCLBuilderInWorldEntity convertedEntity = SetupEntityToEdit(newEntity, true); HUDController.i.builderInWorldMainHud.UpdateSceneLimitInfo(); EntityListChanged(); return(convertedEntity); }
public static DecentralandEntity CreateSceneEntity(ParcelScene scene, string id) { return(scene.CreateEntity(id)); }
private void ProcessMessage(ParcelScene scene, string method, object msgPayload, out CustomYieldInstruction yieldInstruction) { yieldInstruction = null; IDelayedComponent delayedComponent = null; try { switch (method) { case MessagingTypes.ENTITY_CREATE: { if (msgPayload is Protocol.CreateEntity payload) { scene.CreateEntity(payload.entityId); } break; } case MessagingTypes.ENTITY_REPARENT: { if (msgPayload is Protocol.SetEntityParent payload) { scene.SetEntityParent(payload.entityId, payload.parentId); } break; } case MessagingTypes.ENTITY_COMPONENT_CREATE_OR_UPDATE: { if (msgPayload is Protocol.EntityComponentCreateOrUpdate payload) { delayedComponent = scene.EntityComponentCreateOrUpdate(payload.entityId, (CLASS_ID_COMPONENT)payload.classId, payload.json) as IDelayedComponent; } break; } case MessagingTypes.ENTITY_COMPONENT_DESTROY: { if (msgPayload is Protocol.EntityComponentDestroy payload) { scene.EntityComponentRemove(payload.entityId, payload.name); } break; } case MessagingTypes.SHARED_COMPONENT_ATTACH: { if (msgPayload is Protocol.SharedComponentAttach payload) { scene.SharedComponentAttach(payload.entityId, payload.id); } break; } case MessagingTypes.SHARED_COMPONENT_CREATE: { if (msgPayload is Protocol.SharedComponentCreate payload) { scene.SharedComponentCreate(payload.id, payload.classId); } break; } case MessagingTypes.SHARED_COMPONENT_DISPOSE: { if (msgPayload is Protocol.SharedComponentDispose payload) { scene.SharedComponentDispose(payload.id); } break; } case MessagingTypes.SHARED_COMPONENT_UPDATE: { if (msgPayload is Protocol.SharedComponentUpdate payload) { delayedComponent = scene.SharedComponentUpdate(payload.componentId, payload.json) as IDelayedComponent; } break; } case MessagingTypes.ENTITY_DESTROY: { if (msgPayload is Protocol.RemoveEntity payload) { scene.RemoveEntity(payload.entityId); } break; } case MessagingTypes.INIT_DONE: { scene.sceneLifecycleHandler.SetInitMessagesDone(); break; } case MessagingTypes.QUERY: { if (msgPayload is QueryMessage queryMessage) { ParseQuery(queryMessage.payload, scene.sceneData.id); } break; } case MessagingTypes.OPEN_EXTERNAL_URL: { if (msgPayload is Protocol.OpenExternalUrl payload) { OnOpenExternalUrlRequest?.Invoke(scene, payload.url); } break; } case MessagingTypes.OPEN_NFT_DIALOG: { if (msgPayload is Protocol.OpenNftDialog payload) { DataStore.i.onOpenNFTPrompt.Set(new NFTPromptModel(payload.contactAddress, payload.tokenId, payload.comment), true); } break; } default: Debug.LogError($"Unknown method {method}"); break; } } catch (Exception e) { throw new Exception( $"Scene message error. scene: {scene.sceneData.id} method: {method} payload: {JsonUtility.ToJson(msgPayload)} {e}"); } if (delayedComponent != null) { if (delayedComponent.isRoutineRunning) { yieldInstruction = delayedComponent.yieldInstruction; } } }