Пример #1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.tag == "Home")
     {
         HomeHealth home = col.gameObject.GetComponent <HomeHealth>();
         home.HealthDecrease();
         Destroy(gameObject);
     }
     else if (col.tag == "Tower")
     {
         Pan pan = col.gameObject.GetComponent <Pan>();
         pan.Attack(gameObject);
     }
 }