Пример #1
0
 //------------------------------------ setup -----------------------------------
 static void SetupPacketPoolManager()
 {
     if (packetPoolManager != null)
     {
         return;
     }
     packetPoolManager = new PacketPoolManager();
 }
Пример #2
0
 private void Awake()
 {
     inst    = this;
     packets = new List <GameObject>();
 }