Пример #1
0
    void DrawBuildAndroidPlayerGUI()
    {
        GUILayout.Space(3);
        GUILayout.Label("-------------[Build Android Player]-------------");
        GUILayout.Space(3);

        GUILayout.BeginHorizontal();
        if (PackageUtils.BuildAssetBundlesForPerChannel(buildTarget))
        {
            if (GUILayout.Button("Copy SDK Resources", GUILayout.Width(200)))
            {
                PackageUtils.CopyAndroidSDKResources(channelType.ToString());
            }
            if (GUILayout.Button("Current Channel Only", GUILayout.Width(200)))
            {
                EditorApplication.delayCall += BuildAndroidPlayerForCurrentChannel;
            }
            if (GUILayout.Button("For All Channels", GUILayout.Width(200)))
            {
                EditorApplication.delayCall += BuildAndroidPlayerForAllChannels;
            }
            if (GUILayout.Button("Open Output Folder", GUILayout.Width(200)))
            {
                var folder = PackageUtils.GetChannelOutputPath(buildTarget, channelType.ToString());
                EditorUtils.ExplorerFolder(folder);
            }
        }
        else
        {
            if (GUILayout.Button("Copy SDK Resource", GUILayout.Width(200)))
            {
                PackageUtils.CopyAndroidSDKResources(channelType.ToString());
            }
            if (GUILayout.Button("Execute Build", GUILayout.Width(200)))
            {
                EditorApplication.delayCall += BuildAndroidPlayerForCurrentChannel;
            }
            if (GUILayout.Button("Open Output Folder", GUILayout.Width(200)))
            {
                var folder = PackageUtils.GetChannelOutputPath(buildTarget, channelType.ToString());
                EditorUtils.ExplorerFolder(folder);
            }
        }
        GUILayout.EndHorizontal();
    }
Пример #2
0
 public static void CopyAndroidSDKResources()
 {
     PackageUtils.CopyAndroidSDKResources(channelType.ToString());
 }