/// <summary> /// Handle PS3 RTE connection /// </summary> private void pS3CCAPIToolStripMenuItem_Click(object sender, EventArgs e) { if (PS3_CCAPI_CONNECTED) { PS3.DisconnectTarget(); connectionToolStripMenuItem.Text = "Connection"; PS3_CCAPI_CONNECTED = false; attachProcessToolStripMenuItem.Enabled = false; initializeGuarderToolStripMenuItem.Enabled = false; enableForceHostToolStripMenuItem.Enabled = false; MessageBox.Show("You are now disconnected from PS3 CCAPI", "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } else if (PS3.ConnectTarget()) { string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName(); MessageBox.Show(Message, "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); connectionToolStripMenuItem.Text = "Disconnect"; PS3_CCAPI_CONNECTED = true; attachProcessToolStripMenuItem.Enabled = true; initializeGuarderToolStripMenuItem.Enabled = false; } else { string Message = "Impossible to connect :/"; MessageBox.Show(Message, "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Error); PS3_CCAPI_CONNECTED = false; connectionToolStripMenuItem.Text = "Connection"; attachProcessToolStripMenuItem.Enabled = false; initializeGuarderToolStripMenuItem.Enabled = false; } }
private void flatButton2_Click(object sender, EventArgs e) { string API = PS3.GetCurrentAPIName(); string Check = flatTextBox1.Text; if (PS3.AttachProcess()) { int MsgC = (int)MessageBox.Show("Black Ops 2 Has been attached", "Success", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); if (API == "Control Console") { PS3.CCAPI.RingBuzzer(CCAPI.BuzzerMode.Double); PS3.CCAPI.Notify(CCAPI.NotifyIcon.INFO, "Thanks For Using My Tool <3"); } flatStatusBar1.Text = "Welcome To The Tool - " + PS3.Extension.ReadString(0x26c067f); nameBox.Text = PS3.Extension.ReadString(0x26c067f); storedName = nameBox.Text; PS3.SetMemory(0x8E3590, new byte[] { 0x94, 50, 0, 0, 0, 0, 0, 32, 32, 32, 32, 32, 32 }); PS3.SetMemory(0x37FEC, new byte[] { 0x60, 0x00, 0x00, 0x00 }); if (Check == "Custom Text") { WriteFPS("TehMerkMods Menu"); } else { WriteFPS(Check); } CallInjector(); } else { int MsgE = (int)MessageBox.Show("No Game Process Found", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } }
private void btnConnect_Click(object sender, EventArgs e) { if (PS3.ConnectTarget()) { EnableOthersBox(true); string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName(); MessageBox.Show(Message, "Connected!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } else { EnableOthersBox(false); string Message = "Impossible to connect :/"; MessageBox.Show(Message, "Error...", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void button1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget(0)) { PS3.AttachProcess(); MessageBox.Show($"Connected and Attached with {PS3.GetCurrentAPIName()} "); } else { MessageBox.Show("Could not Connect/attach"); } } catch { MessageBox.Show(e.ToString()); } }