private void connectCex_Click(object sender, EventArgs e) { PS3.ChangeAPI(SelectAPI.ControlConsole); if (connectCex.Text == "Connect [ CEX ]") { if (PS3.ConnectTarget()) { flatLabel2.ForeColor = Color.White; flatLabel2.Text = "Connected"; connectCex.Text = "Attach"; } else { flatLabel2.Text = "Can't Connect"; flatLabel2.ForeColor = Color.Red; } } else if (connectCex.Text == "Attach") { if (PS3.AttachProcess()) { flatLabel3.ForeColor = Color.White; flatLabel3.Text = "Attached"; RPC.Enable(); } else { flatLabel3.Text = "Can't Attach"; flatLabel3.ForeColor = Color.Red; } } }
private void ConnectButton_Click(object sender, EventArgs e) { if (PS3.ConnectTarget()) { MessageBox.Show("Connected to target", "Connected", MessageBoxButtons.OK, MessageBoxIcon.Information, MessageBoxDefaultButton.Button1); } else { MessageBox.Show("Could not connect to target", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); } }
/// <summary> /// Handle PS3 RTE connection /// </summary> private void pS3CCAPIToolStripMenuItem_Click(object sender, EventArgs e) { if (PS3_CCAPI_CONNECTED) { PS3.DisconnectTarget(); connectionToolStripMenuItem.Text = "Connection"; PS3_CCAPI_CONNECTED = false; attachProcessToolStripMenuItem.Enabled = false; initializeGuarderToolStripMenuItem.Enabled = false; enableForceHostToolStripMenuItem.Enabled = false; MessageBox.Show("You are now disconnected from PS3 CCAPI", "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } else if (PS3.ConnectTarget()) { string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName(); MessageBox.Show(Message, "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); connectionToolStripMenuItem.Text = "Disconnect"; PS3_CCAPI_CONNECTED = true; attachProcessToolStripMenuItem.Enabled = true; initializeGuarderToolStripMenuItem.Enabled = false; } else { string Message = "Impossible to connect :/"; MessageBox.Show(Message, "MW3Guard", MessageBoxButtons.OK, MessageBoxIcon.Error); PS3_CCAPI_CONNECTED = false; connectionToolStripMenuItem.Text = "Connection"; attachProcessToolStripMenuItem.Enabled = false; initializeGuarderToolStripMenuItem.Enabled = false; } }
bool Connection(SelectAPI API) { PS3.ChangeAPI(API); bool state = PS3.ConnectTarget(); if (state) { ctext.Text = state ? "Connected" : "Not Connected"; ctext.ForeColor = state ? Color.Blue : Color.Red; state = PS3.AttachProcess(); if (state) { atext.Text = state ? "Attached" : "Not Attached"; atext.ForeColor = state ? Color.Blue : Color.Red; MLevel.Enabled = true; MMoney.Enabled = true; GOD.Enabled = true; speed.Enabled = true; weapons.Enabled = true; physics.Enabled = true; clip.Enabled = true; } } return(state); }
static PS3API ConnectAndAttach(SelectAPI api) { PS3API PS3 = new PS3API(api); try { if (!PS3.ConnectTarget()) { PrintWithColor("[ERROR] Could not connect and attach.", ConsoleColor.Red); return(null); } if (!PS3.AttachProcess()) { PrintWithColor("[ERROR] Could not attach to process.", ConsoleColor.Red); return(null); } string message = string.Format("[INFO] Connected and attached to {0}.", PS3.GetConsoleName()); PrintWithColor(message, ConsoleColor.Blue); return(PS3); } catch { PrintWithColor("[ERROR] Could not connect or attach. Check internet connection.", ConsoleColor.Red); return(null); } }
private void cButton1_Click(object sender, EventArgs e) { CCAPI.ConsoleInfo Console = Consoles.ElementAt(targetList.SelectedIndex); try { if (PS3.ConnectTarget(Console.Ip)) { label5.Text = PS3.CCAPI.GetFirmwareVersion(); label6.Text = PS3.CCAPI.GetFirmwareType(); label9.Text = PS3.CCAPI.GetTemperatureCELL() + " °"; label4.Text = PS3.CCAPI.GetTemperatureRSX() + " °"; MessageBox.Show("Votre PS3 est bien connectée !" + teamstring, "Connectée", MessageBoxButtons.OK, MessageBoxIcon.Information); //PS3.CCAPI.RingBuzzer(CCAPI.BuzzerMode.Single); PS3.CCAPI.Notify(CCAPI.NotifyIcon.INFO, "Connectee !" + teamstring); } else { MessageBox.Show("Une erreur est survenue", "Erreur", MessageBoxButtons.OK, MessageBoxIcon.Error); } } catch (Exception) { MessageBox.Show("Une erreur est survenue", "Erreur", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void metroButton1_Click(object sender, EventArgs e) { PS3.ConnectTarget(0); PS3.CCAPI.Notify(CCAPI.NotifyIcon.INFO, "PsToolPro est connecter"); PS3.CCAPI.RingBuzzer(CCAPI.BuzzerMode.Single); MessageBox.Show("PSToolPro est connecté avec succès.", "Connecté avec succès."); metroLabel1.Text = "Connecter: Oui"; }
private void monoFlat_Button1_Click(object sender, EventArgs e) { PS3.ChangeAPI(SelectAPI.ControlConsole); PS3.ConnectTarget(); PS3.AttachProcess(); MessageBox.Show("Vous éte connecter & attacher ;)"); monoFlat_Button1.Text = "PS3 connecter"; }
private void monoFlat_Button1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget() && PS3.AttachProcess()) { RPC.Enable_RPC(); byte[] buffer = new byte[0x530]; byte[] buffer2 = buffer; byte[] buffer3 = new byte[] { 0x38, 0x60, 0, 0, 60, 0x80, 2, 0, 0x30, 0x84, 80, 0, 0x4b, 0xf3, 0x35, 9, 0x4b, 0xff, 0xfb, 0x7c }; byte[] buffer4 = new byte[] { 130, 0xb9, 0, 0, 60, 0xe0, 0, 0xd7, 0x3d, 0x80, 0, 0x92, 0x56, 0xa4, 0x38, 0x30, 0x56, 0xbb, 0x18, 0x38 }; byte[] buffer5 = new byte[] { 0x73, 0x65, 0x74, 0x20, 0x70, 0x61, 0x72, 0x74, 0x79, 0x5f, 0x68, 0x6f, 0x73, 0x74, 0x20, 0x31, 0x3b, 0x6f, 110, 0x6c, 0x69, 110, 0x65, 0x67, 0x61, 0x6d, 0x65, 0x20, 0x31, 0x3b, 0x6f, 110, 0x6c, 0x69, 110, 0x65, 0x67, 0x61, 0x6d, 0x65, 0x61, 110, 100, 0x68, 0x6f, 0x73, 0x74, 0x20, 0x31, 0x3b, 0x6f, 110, 0x6c, 0x69, 110, 0x65, 0x75, 110, 0x72, 0x61, 110, 0x6b, 0x65, 100, 0x67, 0x61, 0x6d, 0x65, 0x61, 110, 100, 0x68, 0x6f, 0x73, 0x74, 0x20, 0x30, 0x3b, 0x6d, 0x69, 0x67, 0x72, 0x61, 0x74, 0x69, 0x6f, 110, 0x5f, 0x6d, 0x73, 0x67, 0x74, 0x69, 0x6d, 0x65, 0x6f, 0x75, 0x74, 0x20, 0x30, 0x3b, 0x6d, 0x69, 0x67, 0x72, 0x61, 0x74, 0x69, 0x6f, 110, 0x5f, 0x74, 0x69, 0x6d, 0x65, 0x42, 0x65, 0x74, 0x77, 0x65, 0x65, 110, 0x20, 0x39, 0x39, 0x39, 0x39, 0x39, 0x39, 0x3b, 0x6d, 0x69, 0x67, 0x72, 0x61, 0x74, 0x69, 0x6f, 110, 80, 0x69, 110, 0x67, 0x54, 0x69, 0x6d, 0x65, 0x20, 0x30, 0x3b, 0x70, 0x61, 0x72, 0x74, 0x79, 0x5f, 0x6d, 0x69, 110, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x73, 0x20, 0x31, 0x3b, 0x70, 0x61, 0x72, 0x74, 0x79, 0x5f, 0x6d, 0x61, 0x74, 0x63, 0x68, 0x65, 100, 80, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x43, 0x6f, 0x75, 110, 0x74, 0x20, 0x30, 0x3b, 0x70, 0x61, 0x72, 0x74, 0x79, 0x5f, 0x63, 0x6f, 110, 110, 0x65, 0x63, 0x74, 0x54, 0x69, 0x6d, 0x65, 0x6f, 0x75, 0x74, 0x20, 0x31, 0x30, 0x30, 0x30, 0x3b, 0x70, 0x61, 0x72, 0x74, 0x79, 0x5f, 0x63, 0x6f, 110, 110, 0x65, 0x63, 0x74, 0x54, 0x69, 0x6d, 0x65, 0x6f, 0x75, 0x74, 0x20, 0x31, 0x22, 0 }; buffer = new byte[] { 0x41 }; byte[] buffer6 = buffer; buffer = new byte[] { 0x40 }; byte[] buffer7 = buffer; PS3.SetMemory(0x2005000, buffer5); PS3.SetMemory(0x466298, buffer6); PS3.SetMemory(0x4667b4, buffer3); Thread.Sleep(15); PS3.SetMemory(0x466298, buffer7); PS3.SetMemory(0x4667b4, buffer4); PS3.SetMemory(0x2005000, buffer2); MessageBox.Show("Connected !", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("Not Connected !", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } catch (Exception) { MessageBox.Show("Not Connected !", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void btnConnect_ClickButtonArea(object Sender, MouseEventArgs e) { if (PS3.ConnectTarget(0)) { useCCAPI.Enabled = false; useTMAPI.Enabled = false; if (PS3.AttachProcess()) { notifyBlackOps2("^2Hooked to Atomic", "Successfully connected and attached", "party_ready"); PopupBox.lblStatus.Text = "Successfully connected and attached \nGsc mods restored"; PopupBox.Text = "Success"; PopupBox.ShowDialog(this); btnConnectAttach.Text = "Connected && Attached to Black Ops II"; btnConnectAttach.Enabled = false; btnSetName.Enabled = true; txtChangeName.Enabled = true; btnConnectAttach.ForeColor = Color.DarkGray; btnSetName.ForeColor = Color.White; lblTitleModMenu.ForeColor = Color.White; cmboItemsGscMenus.Enabled = true; lblTitleGameMode.ForeColor = Color.White; cmboItemsGscModes.Enabled = true; lblTitleModMenuZM.ForeColor = Color.White; cmboItemsGscMenusZM.Enabled = true; Original = 0x3045E820; New = 0x10040000; Pointer = 0x140C2D0; OriginalByte = new byte[] { 0x30, 0x45, 0xE8, 0x20 }; NewByte = new byte[] { 0x10, 0x04, 0x00, 0x00 }; PS3.Extension.WriteUInt32(Pointer, Original); } else { PopupBox.lblStatus.Text = "Unable to attach to game process"; PopupBox.Text = "Error"; PopupBox.ShowDialog(this); } } else { PopupBox.lblStatus.Text = "Unable to connect to PS3"; PopupBox.Text = "Error"; PopupBox.ShowDialog(this); } }
private void button1_Click(object sender, EventArgs e) { if (PS3.ConnectTarget()) { MessageBox.Show("Connected"); } else { string Message = "Connexion Impossible"; MessageBox.Show(Message, "Error...", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
/*---Connection methods---*/ //Connects the PS3 to the tool using the current API (TMAPI or CCAPI). Will throw an error if using RPCS3 API instead. public bool PS3ConnectTarget() { //A check that the current API is PS3 just in case. if (CurrentAPI == SelectAPI.PS3Lib) { return(PS3API.ConnectTarget()); } else { MessageBox.Show("The current API must be set to PS3 to use this method!", "ERROR", MessageBoxButtons.OK, MessageBoxIcon.Error); } return(false); }
private void Connect_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget(0)) //If there is a connection between the PS3 and computer { MessageBox.Show("Connected", "Successful", MessageBoxButtons.OK); } } catch (Exception) //Handles the exception if the PS3 is not connected { MessageBox.Show("Unable To Connect To Process", "Unsuccessful", MessageBoxButtons.OK); } }
private bool targetConnect() { if (PS3API.ConnectTarget()) { attachButton.IsEnabled = true; MessageBox.Show("Connected to target"); return(true); } else { MessageBox.Show("Could not connect to target"); } return(false); }
private void toolStripButton1_Click(object sender, EventArgs e) { // Select API SelectAPI API; if (tMAPIToolStripMenuItem.Checked) { API = SelectAPI.TargetManager; } else if (cCAPIToolStripMenuItem.Checked) { API = SelectAPI.ControlConsole; } else { API = SelectAPI.TargetManager; } PS3.ChangeAPI(API); // Attempt to connect to target if (!PS3.ConnectTarget()) { DialogResult dialogResult = MessageBox.Show("Could not connect to target", "Error", MessageBoxButtons.RetryCancel, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); // If the user clicks the retry button if (dialogResult == DialogResult.Retry) { toolStripButton1_Click(sender, e); } return; } // Attempt to attach to process if (!PS3.AttachProcess()) { DialogResult dialogResult = MessageBox.Show("Could not attach to process", "Error", MessageBoxButtons.RetryCancel, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); // If the user clicks the retry button if (dialogResult == DialogResult.Retry) { toolStripButton1_Click(sender, e); } return; } // If the user successfully connects and attaches tabControl1.Enabled = true; // Enable features of the program statusPrint("Successfully connected and attached", Color.Green); // Print success at the bottom of the screen }
private void btnConnect_Click(object sender, EventArgs e) { if (PS3.ConnectTarget()) { EnableOthersBox(true); string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName(); MessageBox.Show(Message, "Connected!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } else { EnableOthersBox(false); string Message = "Impossible to connect :/"; MessageBox.Show(Message, "Error...", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void button1_Click(object sender, EventArgs e) { try { PS3.ConnectTarget(0); label16.Text = "Connected!"; label16.ForeColor = Color.Green; } catch { MessageBox.Show("Could not connect! Is the PS3 even on? lol", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Error); label16.Text = "Failed!"; label16.ForeColor = Color.Gold; } }
private void connect_button_Click(object sender, EventArgs e) { if (PS3.ConnectTarget()) { MessageBox.Show("Target connected!", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); connect_button.Text = "Connected"; connect_button.ForeColor = Color.HotPink; attach_button.Enabled = true; } else { MessageBox.Show("Could not connect to target", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void button1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget(0)) { PS3.AttachProcess(); MessageBox.Show($"Connected and Attached with {PS3.GetCurrentAPIName()} "); } else { MessageBox.Show("Could not Connect/attach"); } } catch { MessageBox.Show(e.ToString()); } }
private void MetroButton1_Click(object sender, EventArgs e) { try { PS3.ConnectTarget(0); MessageBox.Show("Successfully Connected to Target!", "Connected", MessageBoxButtons.OK, MessageBoxIcon.Information); PS3.CCAPI.Notify(CCAPI.NotifyIcon.WRONGWAY, "Connected to PC"); } catch { MessageBox.Show("Failed to Connect", "Failed", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void button7_Click(object sender, EventArgs e) { try { if (!PS3.ConnectTarget()) { label2.Text = "Status: Not Connected || Not Attached"; } else { label2.Text = "Status: Connected || Not Attached"; } } catch (Exception) { label2.Text = "Status: Not Connected || Not Attached"; } }
private void flatButton1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget(0)) { int MsgC = (int)MessageBox.Show("PS3 Has Been Connected", "Success", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } else { int MsgE = (int)MessageBox.Show("No Ps3 Can Be Connected Try Again...", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } } catch (Exception ex) { int MsgE = (int)MessageBox.Show("No Ps3 Can Be Connected Try Again...", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); } }
private void firefoxButton1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget()) { MessageBox.Show("Playstation 3 Connected !", "Success", MessageBoxButtons.OK, MessageBoxIcon.Information); } else { MessageBox.Show("An Error As Occured", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } catch (Exception) { MessageBox.Show("An Error As Occured", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning); } }
private void skyDarkButton1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget() && PS3.AttachProcess()) { if (skyDarkCheck1.Checked) { PS3.SetMemory(0x5bc86c, new byte[1]); PS3.Extension.ReadUInt32(0x5bedc4); PS3.Extension.ReadUInt32(0x5bcdbc); PS3.Extension.ReadUInt32(0x668960); PS3.Extension.ReadUInt32(0x668fa0); PS3.Extension.ReadUInt32(0x7ec434); PS3.Extension.ReadUInt32(0x678f68); PS3.Extension.ReadUInt32(0x5bcd24); PS3.Extension.ReadUInt32(0x79542c); PS3.Extension.ReadUInt32(0x795444); toolStripStatusLabel5.Text = "Enable !"; toolStripStatusLabel5.ForeColor = Color.Lime; } toolStripStatusLabel2.Text = "Linked !"; toolStripStatusLabel2.ForeColor = Color.Lime; byte[] FPSOn = new byte[] { 0x2C, 0x03, 0x01 }; PS3.SetMemory(FPSEnable, FPSOn); byte[] FPSXs = new byte[] { 0x43, 0x62 }; PS3.SetMemory(FPSX, FPSXs); byte[] FPSYs = new byte[] { 0x41, 0xD8 }; PS3.SetMemory(FPSY, FPSYs); WriteText("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n^1-- ^5P^7ress ^2Start Menu ^5T^7o ^5I^7nitialise ^5M^7enu ^1--"); } else { toolStripStatusLabel2.Text = "Failed to link PS3 !"; toolStripStatusLabel2.ForeColor = Color.Red; } } catch (Exception) { toolStripStatusLabel2.Text = "Failed to link PS3 !"; toolStripStatusLabel2.ForeColor = Color.Red; } }
/// <summary> /// Connect and attach to your PlayStation 3. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void ConnectAndAttachButton_Click(object sender, RoutedEventArgs e) { clickSound.Play(); if (mainPS3.ConnectTarget()) { if (mainPS3.AttachProcess()) { isConnected = true; } // Failed to attach. else { if (currentAPI == SelectAPI.ControlConsole) { MessageBox.Show("Connected, but failed to attach with: \"Control Console API\"", "Error!", MessageBoxButton.OK, MessageBoxImage.Error); } else if (currentAPI == SelectAPI.TargetManager) { MessageBox.Show("Connected, but failed to attach with: \"Target Manager API\"", "Error!", MessageBoxButton.OK, MessageBoxImage.Error); } } } // Failed to connect. else { if (currentAPI == SelectAPI.ControlConsole) { MessageBox.Show("Failed to connect & attach with: \"Control Console API\"", "Error!", MessageBoxButton.OK, MessageBoxImage.Error); } else if (currentAPI == SelectAPI.TargetManager) { MessageBox.Show("Failed to connect & attach with: \"Target Manager API\"", "Error!", MessageBoxButton.OK, MessageBoxImage.Error); } } }
private void simpleButton1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget()) { label1.Text = "PS3 Connected | Not Attached"; label1.ForeColor = Color.Lime; simpleButton4.Enabled = true; simpleButton1.Enabled = false; } else { groupControl2.Enabled = false; XtraMessageBox.Show("Failed to Connect PS3 !", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning); } } catch (Exception) { XtraMessageBox.Show("Failed to Connect PS3 !", "Error", MessageBoxButtons.OK, MessageBoxIcon.Warning); } }
private void elegantThemeButton1_Click(object sender, EventArgs e) { try { if (PS3.ConnectTarget() && PS3.AttachProcess()) { toolStripStatusLabel2.Text = "Linked !"; toolStripStatusLabel2.ForeColor = Color.Lime; WritePPC(); } else { toolStripStatusLabel2.Text = "Not Linked !"; toolStripStatusLabel2.ForeColor = Color.Red; } } catch (Exception) { toolStripStatusLabel2.Text = "Not Linked !"; toolStripStatusLabel2.ForeColor = Color.Red; } }
public static void Connect1() { ChangeAPI(SelectAPI.ControlConsole); CEX.ConnectTarget(); }
public static void Connect() { PS3TMAPI.InitTargetComms(); PS3TMAPI.Connect(0, null); DEX.ConnectTarget(); }
static void Main(string[] args) { /* * Check and create default files */ // Create _cheat.gsc in working directory if it doesnt exist if (!File.Exists("_cheat.gsc")) { byte[] cheat_buffer = Properties.Resources._cheat; File.WriteAllBytes("_cheat.gsc", cheat_buffer); } // Create config.json in working directory if it doesnt exist if (!File.Exists("config.json")) { Config config = new Config(); config.API = 0; // 0 = TMAPI, 1 = CCAPI config.Hook.Path = "_cheat.gsc"; config.Hook.Pointer = 0x00E92738; // _cheat.gsc pointer address in rawfile table config.Hook.Default.Buffer = 0x30368E40; // Default _cheat.gsc buffer address stored at the pointer config.Hook.Default.Length = 0x0000092E; // Default _cheat.gsc length, not the modified one config.Hook.Custom.Buffer = 0x02000000; // Modified _cheat.gsc buffer address to be set at the pointer config.Injection.Pointer = 0x00E9281C; // _dev.gsc pointer address in rawfile table config.Injection.Default.Buffer = 0x3037A8C0; // Default _dev.gsc buffer address stored at the pointer config.Injection.Default.Length = 0x00000040; // Default _dev.gsc length, not the modified one /*NOTE: There is no custom injection buffer address because we just grab the one for the hook and add the length of the hook script to it*/ // Write config.json to disk WriteConfig(config); } // Load config and set it for the current session _config = JsonConvert.DeserializeObject <Config>(File.ReadAllText("config.json")); /* * Parameter parsing */ if (args.Length > 0) { switch (args[0]) { default: // Inject project dir _project_dir = args[0]; // Check if project dir exists if (!Directory.Exists(_project_dir)) { Console.WriteLine("ERROR: Directory doesn't exist"); return; } // Check if 'main.gsc' exists in dir if (!File.Exists(_project_dir + @"\main.gsc")) { Console.WriteLine("ERROR: 'main.gsc' does not exist in root of project directory"); return; } break; case "change-api": case "api": _config.API = (_config.API == 0) ? 1 : 0; WriteConfig(_config); Console.WriteLine("Changed active API to " + ((_config.API == 0) ? "TMAPI" : "CCAPI")); return; case "reset": case "r": UpdateRawfileTable(_config.Hook.Pointer, _config.Hook.Default.Buffer, _config.Hook.Default.Length); UpdateRawfileTable(_config.Injection.Pointer, _config.Injection.Default.Buffer, _config.Injection.Default.Length); break; } } else { Console.WriteLine("ERROR: No project directory defined"); return; } /* * Connect and attach PS3 */ _PS3 = new PS3API(_config.API == 0 ? SelectAPI.TargetManager : SelectAPI.ControlConsole); if (!_PS3.ConnectTarget()) { Console.WriteLine("ERROR: Could not connect to target"); return; } if (!_PS3.AttachProcess()) { Console.WriteLine("ERROR: Could not attach to process"); return; } /* * Project creation */ _project = Directory.GetFiles(_project_dir, "*.gsc", SearchOption.AllDirectories).ToList(); // Iterate through each file in project for (int i = 0; i < _project.Count; i++) { /*Syntax check*/ // File is not empty string data = File.ReadAllText(_project[i]); if (!string.IsNullOrWhiteSpace(data)) { // Check if any errors were returned string err = GSCGrammar.CheckSyntax(File.ReadAllText(_project[i])); if (!string.IsNullOrWhiteSpace(err)) { Console.WriteLine("ERROR: Syntax on line " + err + " in " + _project[i]); return; } } // Move 'main.gsc' to top of project list if (_project[i] == _project_dir + @"\main.gsc") { string pop = _project[i]; _project.RemoveAt(i); _project.Insert(0, pop); } } foreach (string element in _project) { Console.WriteLine(element.Replace(_project_dir, "")); } /* * Plaintext buffer creation */ string ptbuffer = string.Join("\n", _project.Select(x => File.ReadAllText(x))); /* * Compression and injection */ byte[] hook_buffer = CompileScript(File.ReadAllBytes(_config.Hook.Path)); byte[] inj_buffer = CompileScript(Encoding.ASCII.GetBytes(ptbuffer)); // Inject files InjectScript(_config.Hook.Pointer, _config.Hook.Custom.Buffer, hook_buffer); InjectScript(_config.Injection.Pointer, _config.Hook.Custom.Buffer + (uint)inj_buffer.Length, inj_buffer); /* * Done */ Console.WriteLine("Successfully injected scripts"); }