Пример #1
0
    // Start is called before the first frame update
    void Awake()
    {
        instance     = this;
        neighborList = new Dictionary <Vector2, HashSet <Vector2> >();

        PRNG.ForceSeed(seed);
        enemyCount = PRNG.Range(10, 15);
        lootCount  = PRNG.Range(5, 10);
        GenerateMaze();
        DeformMaze(4 * width, 5 * width * height, 10 * width * height);

        // PrintMinesweeper();
    }