Пример #1
0
 public void Draw(Graphics g)                         //绘制
 {
     BG.Draw(g);                                      //绘制背景
     PP.Draw(g);                                      //绘制玩家飞机
     for (int i = 0; i < listPlayerBullet.Count; i++) //把集合中的每一发子弹绘制出来
     {
         listPlayerBullet[i].Draw(g);
     }
     for (int i = 0; i < listplaneEnemies.Count; i++)//绘制敌人飞机
     {
         listplaneEnemies[i].Draw(g);
     }
     for (int i = 0; i < listenemyExplosions.Count; i++)//绘制敌人爆炸
     {
         listenemyExplosions[i].Draw(g);
     }
     for (int i = 0; i < listenemyBullets.Count; i++)//绘制敌人子弹
     {
         listenemyBullets[i].Draw(g);
     }
     for (int i = 0; i < listplayerExplosions.Count; i++)
     {
         listplayerExplosions[i].Draw(g);
     }
     DrawScore(g);//绘制分数
     for (int i = 0; i < listSupllies.Count; i++)
     {
         listSupllies[i].Draw(g);
     }
     for (int i = 0; i < listRocks.Count; i++)
     {
         listRocks[i].Draw(g);
     }
     for (int i = 0; i < listplayerSkill.Count; i++)
     {
         listplayerSkill[i].Draw(g);
     }
 }