static int _s_set_calculatePartial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.ABPath gen_to_be_invoked = (PF.ABPath)translator.FastGetCSObj(L, 1); gen_to_be_invoked.calculatePartial = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_endNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.ABPath gen_to_be_invoked = (PF.ABPath)translator.FastGetCSObj(L, 1); gen_to_be_invoked.endNode = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_startIntPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.ABPath gen_to_be_invoked = (PF.ABPath)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.startIntPoint); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_startIntPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.ABPath gen_to_be_invoked = (PF.ABPath)translator.FastGetCSObj(L, 1); PF.Int3 gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.startIntPoint = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { PF.ABPath gen_ret = new PF.ABPath(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.ABPath constructor!")); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <PF.ABPath>(L, 2)) { PF.ABPath _p = (PF.ABPath)translator.GetObject(L, 2, typeof(PF.ABPath)); PF.ABPathEndingCondition gen_ret = new PF.ABPathEndingCondition(_p); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.ABPathEndingCondition constructor!")); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <PF.ABPath>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { PF.ABPath _p = (PF.ABPath)translator.GetObject(L, 2, typeof(PF.ABPath)); float _maxDistance = (float)LuaAPI.lua_tonumber(L, 3); PF.EndingConditionProximity gen_ret = new PF.EndingConditionProximity(_p, _maxDistance); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.EndingConditionProximity constructor!")); }
static int _m_Construct_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 1) && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <PF.OnPathDelegate>(L, 3)) { UnityEngine.Vector3 _start; translator.Get(L, 1, out _start); UnityEngine.Vector3 _end; translator.Get(L, 2, out _end); PF.OnPathDelegate _callback = translator.GetDelegate <PF.OnPathDelegate>(L, 3); PF.ABPath gen_ret = PF.ABPath.Construct(_start, _end, _callback); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 1) && translator.Assignable <UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _start; translator.Get(L, 1, out _start); UnityEngine.Vector3 _end; translator.Get(L, 2, out _end); PF.ABPath gen_ret = PF.ABPath.Construct(_start, _end); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.ABPath.Construct!")); }