Пример #1
0
 /// <summary>
 ///   Visits the specified element.
 /// </summary>
 /// <param name = "element">The element.</param>
 public void Visit(PBXVariantGroup element)
 {
     this.Add (element);
 }
Пример #2
0
 /// <summary>
 ///   Visits the specified element.
 /// </summary>
 /// <param name = "element">The element.</param>
 public void Visit(PBXVariantGroup element)
 {
     this.Add(element);
 }
		// We support neither recursing into nor bundles contained inside loc folders
		public bool AddLocFolder( string folderPath, PBXGroup parent = null, string[] exclude = null, bool createBuildFile = true)
		{
			DirectoryInfo sourceDirectoryInfo = new DirectoryInfo( folderPath );

			if( exclude == null )
				exclude = new string[] {};
			
			if( parent == null )
				parent = rootGroup;

			// Create group as needed
			System.Uri projectFolderURI = new System.Uri( projectFileInfo.DirectoryName );
			System.Uri locFolderURI = new System.Uri( folderPath );
			var relativePath = projectFolderURI.MakeRelativeUri( locFolderURI ).ToString();
			PBXGroup newGroup = GetGroup( sourceDirectoryInfo.Name, relativePath, parent );

			// Add loc region to project
			string nom = sourceDirectoryInfo.Name;
			string region = nom.Substring(0, nom.Length - ".lproj".Length);
			project.AddRegion(region);
			
			// Adding files.
			string regexExclude = string.Format( @"{0}", string.Join( "|", exclude ) );
			foreach( string file in Directory.GetFiles( folderPath ) ) {
				if( Regex.IsMatch( file, regexExclude ) ) {
					continue;
				}

				// Add a variant group for the language as well
				var variant = new PBXVariantGroup(Path.GetFileName( file ), null, "GROUP");
				variantGroups.Add(variant);

				// The group gets a reference to the variant, not to the file itself
				newGroup.AddChild(variant);

				AddFile( file, variant, "GROUP", createBuildFile );
			}
			
			modified = true;
			return modified;
		}		
Пример #4
0
        public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
        {
            if (target != BuildTarget.iOS)
            {
                Debug.LogWarning("Target is not iPhone. XCodePostProcess will not run");
                return;
            }


            #region 写入Plist
            Debug.Log("Run mine ----------------------------------------------------------------- ");
            string plistPath = pathToBuiltProject + "/Info.Plist";
            Dictionary <string, object> dict = (Dictionary <string, object>)PlistCS.Plist.readPlist(plistPath);

            dict["LSHasLocalizedDisplayName"] = true;
            PlistCS.Plist.writeXml(dict, plistPath);
            #endregion

            var    permissionConfig  = PermissionDesEditorWindow.Load();
            string strPermissionName = "";
            if (null == permissionConfig || string.IsNullOrEmpty(permissionConfig.SelectedStamp))
            {
            }
            else
            {
                strPermissionName = permissionConfig.SelectedStamp;
            }

            Debug.Log(strPermissionName);

            if (strPermissionName.EndsWith(","))
            {
                strPermissionName = strPermissionName.Remove(strPermissionName.Length - 1);
            }
            Debug.Log(strPermissionName);

            string[]   strPermissionIndexes = strPermissionName.Split(',');
            List <int> permissionList       = new List <int> ();

            for (int i = 0; i < strPermissionIndexes.Length; i++)
            {
                if (!string.IsNullOrEmpty(strPermissionIndexes [i]))
                {
                    permissionList.Add(int.Parse(strPermissionIndexes [i]));
                }
            }
            int[] permissionIndexes = permissionList.ToArray();

            #region 生成资源文件

            // Create a new project object from build target
            XCProject project = new XCProject(pathToBuiltProject);

            var variantGroup         = project.variantGroups;
            var rootGroup            = project.rootGroup;
            var buildFiles           = project.buildFiles;
            var resourcesBuildPhases = project.resourcesBuildPhases;

            var variant = new PBXVariantGroup("InfoPlist.strings", null, "GROUP");
            // mark variants
            variantGroup.Add(variant);
            // add variant to project
            rootGroup.AddChild(variant);

            // add variant in build process

            var appNameConfigData = AppNameConfigData.Load();

            Dictionary <string, string> language = new Dictionary <string, string> ();
            foreach (var languageData in appNameConfigData.SupportedLanguageItems)
            {
                language.Add(appNameConfigData.LanguageDefiOS [languageData.Index], languageData.AppName);
            }
            // English  en    french fr

            foreach (KeyValuePair <string, string> entry in language)
            {
                string folder = project.projectRootPath + "/" + entry.Key + ".lproj";
                if (!Directory.Exists(folder))
                {
                    Directory.CreateDirectory(folder);
                }
                string filePath = folder + "/InfoPlist.strings";
                string content  = "\"CFBundleDisplayName\" = \"" + entry.Value + "\";\n";

                List <PermissionDescription> permissionDescriptions = GetLanguagePermissionDescriptions(entry.Key, permissionIndexes);

                foreach (PermissionDescription permissionDescription in permissionDescriptions)
                {
                    content += "\"" + permissionDescription.PermissionName + "\" = \"" + permissionDescription.Description + "\";\n";
                }

                File.WriteAllText(filePath, content);

                var    result   = project.AddFile(filePath, (PBXGroup)variant, "SOURCE_ROOT", true, false);
                string firstKey = "";

                foreach (KeyValuePair <string, object> resultEntry in result)
                {
                    firstKey = resultEntry.Key;
                    break;
                }
                PBXFileReference fileReference = (PBXFileReference)result[firstKey];
                fileReference.Remove("name");
                fileReference.Add("name", entry.Key);

                PBXBuildFile buildFile = new PBXBuildFile(fileReference);
                buildFiles.Add(buildFile);
            }

            project.Save();
            #endregion
        }
        public void TestProjectGeneration001()
        {
            // Create the document
            PBXDocument document = new PBXDocument();
            PBXProject  project  = document.Project;

            PBXFileReference file1 = new PBXFileReference();

            file1.LastKnownFileType = PBXFileType.WrapperFramework;
            file1.Name = "Cocoa.framework";
            file1.Path = "/System/Library/Frameworks/Cocoa.framework";
            file1.LastKnownFileType = PBXFileType.WrapperFramework;
            file1.SourceTree        = PBXSourceTree.SdkRoot;

            PBXFileReference file2 = new PBXFileReference();

            file2.LastKnownFileType = PBXFileType.WrapperFramework;
            file2.Name = "SurrogateTestAppDelegate.h";
            file2.Path = "SurrogateTestAppDelegate.h";
            file2.LastKnownFileType = PBXFileType.SourcecodeCH;
            file2.SourceTree        = PBXSourceTree.Group;

            PBXFileReference file3 = new PBXFileReference();

            file3.LastKnownFileType = PBXFileType.WrapperFramework;
            file3.Name = "en";
            file3.Path = "en.lproj/MainMenu.xib";
            file3.LastKnownFileType = PBXFileType.FileXib;
            file3.SourceTree        = PBXSourceTree.Group;

            PBXFileReference file4 = new PBXFileReference();

            file4.LastKnownFileType = PBXFileType.WrapperFramework;
            file4.Name = "fr";
            file4.Path = "fr.lproj/MainMenu.xib";
            file4.LastKnownFileType = PBXFileType.FileXib;
            file4.SourceTree        = PBXSourceTree.Group;

            PBXVariantGroup variantGroup = new PBXVariantGroup("MainMenu.xib");

            variantGroup.SourceTree = PBXSourceTree.Group;
            variantGroup.AddChild(file3);
            variantGroup.AddChild(file4);

            PBXGroup group1 = new PBXGroup("Products");

            group1.SourceTree = PBXSourceTree.Group;

            PBXGroup group2 = new PBXGroup("Frameworks");

            group2.SourceTree = PBXSourceTree.Group;
            group2.AddChild(file1);

            PBXGroup group3 = new PBXGroup("Classes");

            group3.SourceTree = PBXSourceTree.Group;
            group3.AddChild(file2);

            PBXGroup group4 = new PBXGroup("Resources");

            group4.SourceTree = PBXSourceTree.Group;
            group4.AddChild(variantGroup);

            PBXGroup group5 = document.Project.MainGroup;

            group5.SourceTree = PBXSourceTree.Group;
            group5.AddChild(group3);
            group5.AddChild(group4);
            group5.AddChild(group2);
            group5.AddChild(group1);

            document.Project.ProductRefGroup = group1;

            // Add build configuration "Release"
            XCBuildConfiguration releaseConfiguration = new XCBuildConfiguration();

            releaseConfiguration.Name = "Release";
            project.BuildConfigurationList.AddBuildConfiguration(releaseConfiguration);
            project.BuildConfigurationList.DefaultConfigurationName = "Release";

            document.WriteToFile("project-001.pbxproj");
        }
        public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
        {
            if (target != BuildTarget.iOS)
            {
                Debug.LogWarning("Target is not iPhone. XCodePostProcess will not run");
                return;
            }


            #region 写入Plist
            Debug.Log("Run mine ----------------------------------------------------------------- ");
            //修改工程文件 内容
            //string projPath = PBXProject.GetPBXProjectPath(path);
            //PBXProject proj = new PBXProject();
            //proj.ReadFromString(File.ReadAllText(projPath));
            //string target = proj.TargetGuidByName("Unity-iPhone");

            // add extra framework(s) 添加额外的Framework
            //proj.AddFrameworkToProject(target, "AssetsLibrary.framework", false);

            // set code sign identity & provisioning profile 设置证书签名等
            //proj.SetBuildProperty(target, "CODE_SIGN_IDENTITY", "iPhone Distribution: _______________");
            //proj.SetBuildProperty(target, "PROVISIONING_PROFILE", "********-****-****-****-************");

            // rewrite to file
            //File.WriteAllText(projPath, proj.WriteToString());

            //修改Info.plist
            // Get plist

            // Get root
            //读取配置文件
//			string _path = Application.dataPath +
//				"/PTGameData/Editor/config_ptgame/ptconfig_XCodePermission.xml";
//			XmlDocument xmlDoc = new XmlDocument();
//			xmlDoc.Load(_path);
//			//获取Config的所有子节点
//			XmlNodeList nodeList = xmlDoc.SelectSingleNode("Config").ChildNodes;
//			foreach (XmlElement _xmlele in nodeList)
//			{
//				if (_xmlele.GetAttribute("Choose") == "True")
//				{
//					//				rootDict.SetString(_xmlele.GetAttribute("PermissionKey"), _xmlele.GetAttribute("DescriptionString"));
//				}
//			}
            //		PlistElementDict _https = rootDict.CreateDict ("NSAppTransportSecurity");
            //		_https.SetBoolean ("NSAllowsArbitraryLoads",true);
            // Change value of CFBundleDevelopmentRegion in Xcode plist //设置语言为中文
            //rootDict.SetString("CFBundleDevelopmentRegion", "zh_CN");

            //PlistElementArray urlTypes = rootDict.CreateArray("CFBundleURLTypes");

            // add weixin url scheme
            //PlistElementDict wxUrl = urlTypes.AddDict();
            //wxUrl.SetString("CFBundleTypeRole", "Editor");
            //wxUrl.SetString("CFBundleURLName", "weixin");
            //PlistElementArray wxUrlScheme = wxUrl.CreateArray("CFBundleURLSchemes");
            //wxUrlScheme.AddString("____________");

            // Write to file
            //		File.WriteAllText(plistPath, plist.WriteToString());
            string plistPath = pathToBuiltProject + "/Info.Plist";
            Dictionary <string, object> dict = (Dictionary <string, object>)PlistCS.Plist.readPlist(plistPath);

            dict["LSHasLocalizedDisplayName"] = true;
            PlistCS.Plist.writeXml(dict, plistPath);
            #endregion

            string strPermissionName = EditorPrefs.GetString(PermissionDesEditorWindow.StrPermissionName, "");
            Debug.Log(strPermissionName);

            if (strPermissionName.EndsWith(","))
            {
                strPermissionName = strPermissionName.Remove(strPermissionName.Length - 1);
            }
            Debug.Log(strPermissionName);

            string[] strPermissionIndexes = strPermissionName.Split(',');
            int[]    permissionIndexes    = new int[strPermissionIndexes.Length];
            for (int i = 0; i < permissionIndexes.Length; i++)
            {
                permissionIndexes [i] = int.Parse(strPermissionIndexes [i]);
            }

            #region 生成资源文件

            // Create a new project object from build target
            XCProject project = new XCProject(pathToBuiltProject);

            var variantGroup         = project.variantGroups;
            var rootGroup            = project.rootGroup;
            var buildFiles           = project.buildFiles;
            var resourcesBuildPhases = project.resourcesBuildPhases;

            var variant = new PBXVariantGroup("InfoPlist.strings", null, "GROUP");
            // mark variants
            variantGroup.Add(variant);
            // add variant to project
            rootGroup.AddChild(variant);

            // add variant in build process

            var appNameConfigData = AppNameConfigData.Load();

            Dictionary <string, string> language = new Dictionary <string, string> ();
            foreach (var languageData in appNameConfigData.SupportedLanguageItems)
            {
                language.Add(appNameConfigData.LanguageDefiOS [languageData.Index], languageData.AppName);
            }
            // English  en    french fr

            foreach (KeyValuePair <string, string> entry in language)
            {
                string folder = project.projectRootPath + "/" + entry.Key + ".lproj";
                if (!Directory.Exists(folder))
                {
                    Directory.CreateDirectory(folder);
                }
                string filePath = folder + "/InfoPlist.strings";
                string content  = "\"CFBundleDisplayName\" = \"" + entry.Value + "\";\n";

                List <PermissionDescription> permissionDescriptions = GetLanguagePermissionDescriptions(entry.Key, permissionIndexes);

                foreach (PermissionDescription permissionDescription in permissionDescriptions)
                {
                    content += "\"" + permissionDescription.PermissionName + "\" = \"" + permissionDescription.Description + "\";\n";
                }

                File.WriteAllText(filePath, content);
                var result = project.AddFile(filePath, (PBXGroup)variant, "SOURCE_ROOT", true, false);
//				var result = project.AddFile(filePath,"", (PBXGroup)variant,"SOURCE_ROOT",  true,  false);
                string firstKey = "";

                foreach (KeyValuePair <string, object> resultEntry in result)
                {
                    firstKey = resultEntry.Key;
                    break;
                }
                PBXFileReference fileReference = (PBXFileReference)result[firstKey];
                fileReference.Remove("name");
                fileReference.Add("name", entry.Key);

                PBXBuildFile buildFile = new PBXBuildFile(fileReference);
                buildFiles.Add(buildFile);
            }

            project.Save();
            #endregion
        }