/** * 无双吹牛新手打点 * @param modeType 模式类型:1:经典吹牛模式,2:牛牛模式,3:梭哈模式,4:单挑模式 * @param process 新手进程:到第1步传1,到第二步传2,3...依次类推 */ public static void CG_BAZOO_NEW_GUY_PROCESS(int modeType, int process) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BAZOO_NEW_GUY_PROCESS); msgBody.PutInt(modeType); msgBody.PutInt(process); PlatformService.Send(msgBody); }
/** * 巴西风情老虎机 去游戏 游戏 * @param gameType 要玩 哪个小游戏 * @param color 要是 桑巴小游戏 就传 color */ public static void CG_SLOT_TYPE24_BOUNS_GAME_GO(int gameType, int color) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TYPE24_BOUNS_GAME_GO); msgBody.PutInt(gameType); msgBody.PutInt(color); PlatformService.Send(msgBody); }
/** * 具体游戏类型彩金 * @param gameType 游戏类型 百家乐 1 德州扑克 2 老虎机 classic:3 老虎机 四大美人:4 老虎机 水果:5 * @param gameId 游戏的id */ public static void CG_GAMETYPE_JACKPOT(int gameType, int gameId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_GAMETYPE_JACKPOT); msgBody.PutInt(gameType); msgBody.PutInt(gameId); PlatformService.Send(msgBody); }
/** * 排行 * @param page 页面 * @param rankType 排行版类型 */ public static void CG_COMMON_RANK(int page, int rankType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_COMMON_RANK); msgBody.PutInt(page); msgBody.PutInt(rankType); PlatformService.Send(msgBody); }
/** * 排行 * @param start 开始位置(包括) * @param end 结束位置(包括) */ public static void CG_REQUEST_RANK(int start, int end) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_REQUEST_RANK); msgBody.PutInt(start); msgBody.PutInt(end); PlatformService.Send(msgBody); }
/** * 每个人轮流 叫号 * @param diceNum 色子的数量 * @param diceValue 色子的值 */ public static void CG_TALK_BIG(int diceNum, int diceValue) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_TALK_BIG); msgBody.PutInt(diceNum); msgBody.PutInt(diceValue); PlatformService.Send(msgBody); }
/** * slot * @param bet 下注 * @param free 是否免费 */ public static void CG_SLOT_SLOT(int bet, int free) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_SLOT); msgBody.PutInt(bet); msgBody.PutInt(free); PlatformService.Send(msgBody); }
/** * 创建房间(创建的房间都是私人房间) * @param modeType 模式 * @param bet 倍数 * @param password 创建房间的 密码 */ public static void CG_ROOM_CREATE(int modeType, int bet, string password) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_ROOM_CREATE); msgBody.PutInt(modeType); msgBody.PutInt(bet); msgBody.PutString(password); PlatformService.Send(msgBody); }
/** * 老虎机房间发礼物 * @param giftId 礼物ID * @param send_type 发送类型 0 个人 1 全体 * @param rece_playerId 接收者ID在发送类型是0的时候有效果 */ public static void CG_SLOT_ROOM_GIFT(int giftId, int send_type, long rece_playerId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_ROOM_GIFT); msgBody.PutInt(giftId); msgBody.PutInt(send_type); msgBody.PutLong(rece_playerId); PlatformService.Send(msgBody); }
/** * 设置俱乐部 * @param notice 公告 * @param _type 类型 1 公开 2 需要申请 3 不可加入 * @param ico 图标 * @param limit 段位限制 */ public static void CG_CLUB_EDIT(string notice, int _type, int ico, int limit) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_CLUB_EDIT); msgBody.PutString(notice); msgBody.PutInt(_type); msgBody.PutInt(ico); msgBody.PutInt(limit); PlatformService.Send(msgBody); }
/** * 保存用户点评 * @param slotType 老虎机类型 * @param paintAssess 美术点评 * @param playAssess 玩法点评 * @param totalAssess 综合点评 */ public static void CG_GIVEALIKE_SAVE(int slotType, int paintAssess, int playAssess, int totalAssess) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_GIVEALIKE_SAVE); msgBody.PutInt(slotType); msgBody.PutInt(paintAssess); msgBody.PutInt(playAssess); msgBody.PutInt(totalAssess); PlatformService.Send(msgBody); }
/** * 发送礼物 * @param itemType 发送什么类型的道具(2:色钟,3:红包,4:礼物) * @param toPlayerId 发给谁 * @param itemId 礼物ID * @param number 礼物数量 */ public static void CG_BAZOO_SEND_GIFT(int itemType, long toPlayerId, int itemId, int number) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BAZOO_SEND_GIFT); msgBody.PutInt(itemType); msgBody.PutLong(toPlayerId); msgBody.PutInt(itemId); msgBody.PutInt(number); PlatformService.Send(msgBody); }
/** * 聊天 * @param channel 频道 * @param destRoleUUID 接收玩家id * @param content 内容 * @param roomNumber 房间号 * @param msgType 消息类型(普通消息:0,可以加入房间的消息:1) */ public static void CG_CHAT_MSG(int channel, long destRoleUUID, string content, string roomNumber, int msgType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_CHAT_MSG); msgBody.PutInt(channel); msgBody.PutLong(destRoleUUID); msgBody.PutString(content); msgBody.PutString(roomNumber); msgBody.PutInt(msgType); PlatformService.Send(msgBody); }
/** * 请求订单 * @param productId 产品d */ public static void CG_REQUEST_ORDER(int productId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_REQUEST_ORDER); msgBody.PutInt(productId); PlatformService.Send(msgBody); }
/** * 领取所有红包 * @param itemId 红包的itemID */ public static void CG_BAZOO_RED_PACKAGE(int itemId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_BAZOO_RED_PACKAGE); msgBody.PutInt(itemId); PlatformService.Send(msgBody); }
/** * 请求最高彩金获得者前20位 * @param operationType 请求类型 1 请求最近彩金获得者 2 获取自己适合的游戏类型彩金 */ public static void CG_JACKPOT_LIST_DATA(int operationType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_JACKPOT_LIST_DATA); msgBody.PutInt(operationType); PlatformService.Send(msgBody); }
/** * 主动请求 进入老虎机后的第一个页面展示的 四个阶段的 彩金数 * @param slotType 根据bet数 获取的相应的彩金值 */ public static void CG_SLOT_NEW_JACKPOTS(int slotType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_NEW_JACKPOTS); msgBody.PutInt(slotType); PlatformService.Send(msgBody); }
/** * 老虎机特效 * @param demoType 1:3个bonus 2 :4个bonus 3 :5个bonus 4:3个scatter 5:4个scatter 6:5个scatter 7:一列大号wild 8:2列大号wild 9:一列小号wild 10:2列小号wild 11:第一行随机出现相同元素 12:第一行出现3个jackpot 13:随机出现4个jackpot 14:随机出现5个jackpot 15: 随机出现6个jackpot 16: 随机出现7个jackpot 200:增加1个亿 */ public static void CG_DEMO_TYPE(int demoType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_DEMO_TYPE); msgBody.PutInt(demoType); PlatformService.Send(msgBody); }
/** * 更改性别 * @param sex 性别 */ public static void CG_HUMAN_CHANGE_SEX(int sex) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_HUMAN_CHANGE_SEX); msgBody.PutInt(sex); PlatformService.Send(msgBody); }
/** * 获取老虎机列表 * @param soltType 老虎机类型 */ public static void CG_SLOT_GET_LIST(int soltType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_GET_LIST); msgBody.PutInt(soltType); PlatformService.Send(msgBody); }
/** * 关闭竞赛面板 * @param tournamentType 竞赛类型 */ public static void CG_SLOT_TOURNAMENT_CLOSE(int tournamentType) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TOURNAMENT_CLOSE); msgBody.PutInt(tournamentType); PlatformService.Send(msgBody); }
/** * 福尔摩斯老虎机bouns小游戏 * @param number 猜大小的第几个 */ public static void CG_SLOT_TYPE30_BOUNS(int number) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TYPE30_BOUNS); msgBody.PutInt(number); PlatformService.Send(msgBody); }
/** * slot * @param pos 盒子位置 */ public static void CG_FREE_SLOT_REWARD(int pos) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_FREE_SLOT_REWARD); msgBody.PutInt(pos); PlatformService.Send(msgBody); }
/** * 海盗老虎机bouns小游戏 * @param whichNum 第几个小游戏 */ public static void CG_SLOT_TYPE31_BOUNS(int whichNum) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TYPE31_BOUNS); msgBody.PutInt(whichNum); PlatformService.Send(msgBody); }
/** * bigWin分享礼物 * @param giftId 礼物ID */ public static void CG_ROOM_BIGWIN_GIFT(int giftId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_ROOM_BIGWIN_GIFT); msgBody.PutInt(giftId); PlatformService.Send(msgBody); }
/** * 西方龙老虎机bouns小游戏 * @param position 龙蛋位置 */ public static void CG_SLOT_TYPE29_BOUNS(int position) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TYPE29_BOUNS); msgBody.PutInt(position); PlatformService.Send(msgBody); }
/** * 新手引导记录 * @param guideId 0 大礼包 1 百家乐 2 德州 3 老虎 */ public static void CG_HUMAN_NEW_GUIDE(int guideId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_HUMAN_NEW_GUIDE); msgBody.PutInt(guideId); PlatformService.Send(msgBody); }
/** * 返回游戏彩金数 * @param bet 根据bet数 获取相应的彩金值 */ public static void CG_NEW_JACKPOT(int bet) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_NEW_JACKPOT); msgBody.PutInt(bet); PlatformService.Send(msgBody); }
/** * 进入老虎机 * @param slotId 老虎机Id */ public static void CG_SLOT_ENTER(int slotId) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_ENTER); msgBody.PutInt(slotId); PlatformService.Send(msgBody); }
/** * 万圣节老虎机 用户玩 bonus小游戏 * @param isGhost 是否过关(0,1,2,3关): 只要调用这个接口 就是过关 */ public static void CG_SLOT_TYPE38_BONUS(int isGhost) { OutputMessage msgBody = new OutputMessage(NetMessageType.CG_SLOT_TYPE38_BONUS); msgBody.PutInt(isGhost); PlatformService.Send(msgBody); }