Пример #1
0
 void Start()
 {
     rule     = FindObjectOfType <GameRule>();
     octavian = FindObjectOfType <Octavian_GodRoom>();
 }
Пример #2
0
    string prevState;          // 前の状態を保存

    void Start()
    {
        this.animator = GetComponent <Animator>();
        events        = FindObjectOfType <GameEvents_GodRoom>();
        octavian      = FindObjectOfType <Octavian_GodRoom>();
    }