void Start() { rule = FindObjectOfType <GameRule>(); octavian = FindObjectOfType <Octavian_GodRoom>(); }
string prevState; // 前の状態を保存 void Start() { this.animator = GetComponent <Animator>(); events = FindObjectOfType <GameEvents_GodRoom>(); octavian = FindObjectOfType <Octavian_GodRoom>(); }