void PushBothAxisToOctant(Vector3 point) { int horOctant; int vertOctant; Octant.PointsToOctant(parentTransform.position, point, parentTransform.right, parentTransform.up, out horOctant, out vertOctant); virtualController.PushHorAxis(horOctant); virtualController.PushVertAxis(vertOctant); }
void FindTargetOctant() { Octant.PointsToOctant(parentTransform.position, goals.GetTargetPosition(), parentTransform.right, parentTransform.up, out horOctant, out vertOctant); }