void PushBothAxisToOctant(Vector3 point)
    {
        int horOctant;
        int vertOctant;

        Octant.PointsToOctant(parentTransform.position, point,
                              parentTransform.right, parentTransform.up, out horOctant, out vertOctant);

        virtualController.PushHorAxis(horOctant);
        virtualController.PushVertAxis(vertOctant);
    }
 void FindTargetOctant()
 {
     Octant.PointsToOctant(parentTransform.position, goals.GetTargetPosition(),
                           parentTransform.right, parentTransform.up, out horOctant, out vertOctant);
 }