// Use this for initialization void Start() { //SCRIPTS tg = GameObject.Find("Orbital_Camera").GetComponent <RuntimeGizmos.TransformGizmo> (); og = GameObject.Find("Master_Controller").GetComponent <Object_Generator> (); //TEXTO Grad = GameObject.Find("txt_numGrados_M").GetComponent <Text> (); //ROTACION EJE Y SldRotateMueble = GameObject.Find("Sld_Rotation_M").GetComponent <Slider>(); SldRotateMueble.value = 0f; //BORRAR MUEBLE dlt_Mueble = GameObject.Find("btn_delete_M").GetComponent <Button>(); dlt_Mueble.onClick.AddListener(deleteMueble); astrg = 0; }
// Use this for initialization void Start() { //HABITACION Room = GameObject.Find("GO_Room"); AltP = Room.transform.localScale.y; tg = GameObject.Find("Orbital_Camera").GetComponent <RuntimeGizmos.TransformGizmo> (); og = GameObject.Find("Master_Controller").GetComponent <Object_Generator> (); //EJE Z SldZPilarm = GameObject.Find("Sld_Long_m_P").GetComponent <Slider> (); SldZPilarcm = GameObject.Find("Sld_Long_cm_P").GetComponent <Slider> (); SldZPilarmm = GameObject.Find("Sld_Long_mm_P").GetComponent <Slider> (); //EJE X SldXPilarm = GameObject.Find("Sld_Anc_m_P").GetComponent <Slider> (); SldXPilarcm = GameObject.Find("Sld_Anc_cm_P").GetComponent <Slider> (); SldXPilarmm = GameObject.Find("Sld_Anc_mm_P").GetComponent <Slider> (); //ROTACION EJE Y SldRotatePilar = GameObject.Find("Sld_Rotation_P").GetComponent <Slider>(); SldRotatePilar.value = 0f; //BOTON DE BORRADO dlt_Pilar = GameObject.Find("btn_delete_P").GetComponent <Button>(); dlt_Pilar.onClick.AddListener(deletePilar); //TEXTOS Long = GameObject.Find("txt_longitud_P").GetComponent <Text> (); Anc = GameObject.Find("txt_anchura_P").GetComponent <Text> (); Grad = GameObject.Find("txt_numGrados_P").GetComponent <Text> (); astrg = 0; }