// Use this for initialization
    void Start()
    {
        //SCRIPTS

        tg = GameObject.Find("Orbital_Camera").GetComponent <RuntimeGizmos.TransformGizmo> ();
        og = GameObject.Find("Master_Controller").GetComponent <Object_Generator> ();


        //TEXTO

        Grad = GameObject.Find("txt_numGrados_M").GetComponent <Text> ();

        //ROTACION EJE Y
        SldRotateMueble       = GameObject.Find("Sld_Rotation_M").GetComponent <Slider>();
        SldRotateMueble.value = 0f;

        //BORRAR MUEBLE
        dlt_Mueble = GameObject.Find("btn_delete_M").GetComponent <Button>();
        dlt_Mueble.onClick.AddListener(deleteMueble);


        astrg = 0;
    }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        //HABITACION
        Room = GameObject.Find("GO_Room");
        AltP = Room.transform.localScale.y;

        tg = GameObject.Find("Orbital_Camera").GetComponent <RuntimeGizmos.TransformGizmo> ();
        og = GameObject.Find("Master_Controller").GetComponent <Object_Generator> ();

        //EJE Z
        SldZPilarm  = GameObject.Find("Sld_Long_m_P").GetComponent <Slider> ();
        SldZPilarcm = GameObject.Find("Sld_Long_cm_P").GetComponent <Slider> ();
        SldZPilarmm = GameObject.Find("Sld_Long_mm_P").GetComponent <Slider> ();

        //EJE X
        SldXPilarm  = GameObject.Find("Sld_Anc_m_P").GetComponent <Slider> ();
        SldXPilarcm = GameObject.Find("Sld_Anc_cm_P").GetComponent <Slider> ();
        SldXPilarmm = GameObject.Find("Sld_Anc_mm_P").GetComponent <Slider> ();

        //ROTACION EJE Y
        SldRotatePilar       = GameObject.Find("Sld_Rotation_P").GetComponent <Slider>();
        SldRotatePilar.value = 0f;

        //BOTON DE BORRADO

        dlt_Pilar = GameObject.Find("btn_delete_P").GetComponent <Button>();
        dlt_Pilar.onClick.AddListener(deletePilar);

        //TEXTOS

        Long = GameObject.Find("txt_longitud_P").GetComponent <Text> ();
        Anc  = GameObject.Find("txt_anchura_P").GetComponent <Text> ();
        Grad = GameObject.Find("txt_numGrados_P").GetComponent <Text> ();

        astrg = 0;
    }