public void ConvertArray()
        {
            Object[] objs = new Object[] {
                new GameObject(),
                new GameObject(),
                new GameObject()
            };

            GameObject[] gameObjects = ObjectUtility.ConvertArray <GameObject>(objs);
            foreach (var gameObj in gameObjects)
            {
                Assert.IsNotNull(gameObj);
                Object.DestroyImmediate(gameObj);
            }
        }