Пример #1
0
    void Awake()
    {
#if UNITY_IOS
        foreach (GameObject obj in mobileGameObjects)
        {
            obj.SetActive(true);
        }
#elif UNITY_WEBGL
        if (ObjectEdit.IsMobile())
        {
            foreach (GameObject obj in mobileGameObjects)
            {
                obj.SetActive(true);
            }
        }
#else
        foreach (GameObject obj in mobileGameObjects)
        {
            obj.SetActive(false);
        }
#endif
    }