public override void Execute() { ObjectCommands.UseType(0x2fd7, 1154, Engine.Player.GetLayer(Layer.Backpack)); }
public override void Execute() { ObjectCommands.UseType(0x2fd7, 1154, "backpack"); }
public override void Execute() { ObjectCommands.UseType(0xf06, 1161, "backpack"); }
public override void Execute() { ObjectCommands.UseType(0x2808, 0, "backpack"); }
public override void Execute() { ObjectCommands.UseType(0x1021, 43, "backpack"); }