Пример #1
0
    // Use this for initialization
    void Start()
    {
        string        path = "file:///storage/emulated/0/ss.obj"; //.obj文件在安卓sd卡路径 >>>>>待修改为手动选择文件
        DirectoryInfo s    = new DirectoryInfo(path);

        if (!s.Exists)
        {
            _text.text = ".obj file not exists! ";
        }

        string _textureLink = " ";//纹理路径

        ObjReaderInSence obj = new ObjReaderInSence();

        StartCoroutine(obj.SomeFunction(path, _textureLink));

        _text.text = "loading " + path + " ...";
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        modelID = PlayerPrefs.GetString("modelID");

        modelLink = PlayerPrefs.GetString("modelLink" + modelID);

        string        path = modelLink; //.obj文件在安卓sd卡路径 >>>>>待修改为手动选择文件
        DirectoryInfo s    = new DirectoryInfo(path);

        if (!s.Exists)
        {
            _text.text = ".obj file not exists! ";
        }

        string _textureLink = " ";//纹理路径

        ObjReaderInSence obj = new ObjReaderInSence();

        StartCoroutine(obj.SomeFunction(path, _textureLink));

        _text.text = "loading " + path + " ...";
    }