// Use this for initialization void Start() { string path = "file:///storage/emulated/0/ss.obj"; //.obj文件在安卓sd卡路径 >>>>>待修改为手动选择文件 DirectoryInfo s = new DirectoryInfo(path); if (!s.Exists) { _text.text = ".obj file not exists! "; } string _textureLink = " ";//纹理路径 ObjReaderInSence obj = new ObjReaderInSence(); StartCoroutine(obj.SomeFunction(path, _textureLink)); _text.text = "loading " + path + " ..."; }
// Use this for initialization void Start() { modelID = PlayerPrefs.GetString("modelID"); modelLink = PlayerPrefs.GetString("modelLink" + modelID); string path = modelLink; //.obj文件在安卓sd卡路径 >>>>>待修改为手动选择文件 DirectoryInfo s = new DirectoryInfo(path); if (!s.Exists) { _text.text = ".obj file not exists! "; } string _textureLink = " ";//纹理路径 ObjReaderInSence obj = new ObjReaderInSence(); StartCoroutine(obj.SomeFunction(path, _textureLink)); _text.text = "loading " + path + " ..."; }