public override void Pack(OSCPacket _packet) { _packet.Append <float>(Value.x); _packet.Append <float>(Value.y); _packet.Append <float>(Value.z); }
public override void Pack(OSCPacket _packet) { _packet.Append <string>(Value); }
public override void Pack(OSCPacket _packet) { _packet.Append <int>(Value ? 1 : 0); }