public override void Pack(OSCPacket _packet)
 {
     _packet.Append <float>(Value.x);
     _packet.Append <float>(Value.y);
     _packet.Append <float>(Value.z);
 }
 public override void Pack(OSCPacket _packet)
 {
     _packet.Append <string>(Value);
 }
 public override void Pack(OSCPacket _packet)
 {
     _packet.Append <int>(Value ? 1 : 0);
 }