Пример #1
0
 public OCAnimation(OCAnimation anim)
 {
     FadeLength      = anim.FadeLength;
     Target          = anim.Target;
     AnimationState_ = anim.AnimationState_;
     m_iTweenParams  = anim.m_iTweenParams;
 }
            public void Initialize()
            {
                HasAnimation = true;
                Animation    = new OCAnimation();//ScriptableObject.CreateInstance<OCAnimation>();
                Animation.Initialize(gameObject, animation["idle"]);
                Animation.AnimationState_.wrapMode = WrapMode.Once;
                Animation.AnimationState_.layer    = -1;
                Animation.OnStart = "IdleStart";
                Animation.OnEnd   = "IdleEnd";

                DontDestroyOnLoad(this);
            }