private void createKuyruk() { int rand = 0; for (int i = 0; i < kuyruk.Length; i++) { foreach (DragAndDropItem item in kuyruk[i].GetComponentsInChildren <DragAndDropItem>()) { NumberData cardData = NumberData.CreateInstance <NumberData>(); item.GetComponent <number>().RegisterData(cardData); rand = r.Next(0, 8); item.GetComponent <number>().FillData(generateNum[rand], spr[generateNum[rand]], trueSound, falseSound); item.GetComponent <Image>().sprite = spr[generateNum[rand]]; } } }