private void createKuyruk()
    {
        int rand = 0;

        for (int i = 0; i < kuyruk.Length; i++)
        {
            foreach (DragAndDropItem item in kuyruk[i].GetComponentsInChildren <DragAndDropItem>())
            {
                NumberData cardData = NumberData.CreateInstance <NumberData>();
                item.GetComponent <number>().RegisterData(cardData);
                rand = r.Next(0, 8);
                item.GetComponent <number>().FillData(generateNum[rand], spr[generateNum[rand]], trueSound, falseSound);
                item.GetComponent <Image>().sprite = spr[generateNum[rand]];
            }
        }
    }