public void Request_NpcActive(NpcTypeID rNpcId, bool rActive = true) { moduleGlobal.LockUI(string.Empty, 0.5f); var p = PacketObject.Create <CsNpcActive>(); p.npcId = (byte)rNpcId; p.active = rActive; session.Send(p); }
public void Request_NpcPerfusion(NpcTypeID rNpcId, int rTimes) { moduleGlobal.LockUI(string.Empty, 0.5f); var p = PacketObject.Create <CsNpcPerfusion>(); p.npcId = (byte)rNpcId; p.times = (ushort)rTimes; session.Send(p); }
public void SwitchNpc(NpcTypeID rNpcId) { if (currentNpc?.npcType == rNpcId) { return; } npc_Type = rNpcId; npc_creatrue?.Destroy(); Create_Npc(); }
/// <summary> /// 设置当前界面的NPCTYPE,主要是用在有NPC模型展示的window界面 /// </summary> /// <param name="npcid">npcmono上的NPCID</param> public void SetCurNpc(NpcTypeID npcid) { if (npcid == NpcTypeID.None) { npcid = NpcTypeID.TravalShopNpc; } curNpc = GetTargetNpc(npcid); if (curNpc != null) { Logger.LogDetail("curNpc= {0} type = {1}", curNpc.npcId, curNpc.npcType); } }
/// <summary> /// 根据ID获取对应的NPC的信息 /// </summary> /// <param name="npcid"></param> /// <returns></returns> public NpcMessage GetTargetNpc(NpcTypeID npcid) { if (!m_allNpcInfo.ContainsKey(npcid)) { if (npcid == NpcTypeID.None) { return(null); } NpcMessage.CreateDefault((int)npcid); m_allNpcInfo.Add(npcid, NpcMessage.defaultNpc); return(NpcMessage.defaultNpc); } return(m_allNpcInfo.Get(npcid)); }
public override bool Initialize(params object[] p) { if (!base.Initialize(p)) { if (_npcId == (NpcTypeID)p[0]) { return(false); } } else { _excuteButton?.onClick.AddListener(OnExcuteClick); } _npcId = (NpcTypeID)p[0]; var npcInfo = moduleNpc.GetTargetNpc(_npcId); if (_icon) { AtlasHelper.SetAvatar(_icon.gameObject, npcInfo.icon); } Util.SetText(_npcName, npcInfo.name); if (npcInfo.fetterLv == npcInfo.maxFetterLv) { Util.SetText(_exp, ConfigText.GetDefalutString(TextForMatType.NpcAwakeUI, 9)); if (_slider) { _slider.fillAmount = 1; } } else { Util.SetText(_exp, $"{npcInfo.nowFetterValue}/{npcInfo.toFetterValue}"); Util.SetText(_level, npcInfo.fetterLv.ToString()); if (_slider) { _slider.fillAmount = npcInfo.fetterProgress; } } Util.SetText(_level, npcInfo.fetterLv.ToString()); RefreshAttribute(); RefreshExcuteButton(); _lock.SafeSetActive(!npcInfo.isUnlockEngagement); return(true); }
public override bool Initialize(params object[] p) { var watcher = TimeWatcher.Watch("star panel init"); if (!base.Initialize(p)) { return(false); } _npcId = (NpcTypeID)p[0]; _npc = moduleNpc.GetTargetNpc(_npcId); AtlasHelper.SetAvatar(_headIcon, _npc?.icon); watcher.See("111"); excuteButton?.onClick.AddListener(OnExcute); RefreshUI(); watcher.See("222"); return(true); }
/// <summary> /// 通过参数NPCID 获得所有与该NPC的任务 /// </summary> /// <param name="npctypeid"></param> /// <returns></returns> public List <Task> GetTask(NpcTypeID npctypeid) { return(m_taskList.FindAll((p) => p.taskTargetID == npctypeid)); }