public void SetNormalStateWhenRepetitionPasswordInputChanged(InputFieldValueChangedEvent e, RepetitionPasswordInputFieldNode repetitionPasswordInputField)
 {
     repetitionPasswordInputField.ToNormalState();
 }
 public void CheckRepetitionWhenPasswordInputValid(NodeAddedEvent e, PasswordInputFieldNode.ValidState passwordInputField, [JoinByScreen] RepetitionPasswordInputFieldNode repetitionPasswordInputField, [JoinByScreen] SingleNode <PasswordErrorsComponent> strings)
 {
     this.CheckRepetitionPassword(repetitionPasswordInputField, passwordInputField, strings.component);
 }
 public void SetNormalStateWhenPasswordInputChanged(InputFieldValueChangedEvent e, PasswordInputFieldNode passwordInputField, [JoinByScreen] RepetitionPasswordInputFieldNode repetitionPasswordInputField)
 {
     repetitionPasswordInputField.ToNormalState();
 }
 public void ValidateRepetitionPassword(InputPausedEvent e, RepetitionPasswordInputFieldNode repetitionPasswordInputField, [JoinByScreen] PasswordInputFieldNode.ValidState passwordInputField, [JoinByScreen] SingleNode <PasswordErrorsComponent> strings)
 {
     this.CheckRepetitionPassword(repetitionPasswordInputField, passwordInputField, strings.component);
 }