Пример #1
0
        public IEnumerator NPCCloseInfoPanelTest()
        {
            game = MonoBehaviour.Instantiate(Resources.Load <GameObject>("Game"));
            yield return(new WaitForSecondsRealtime(1f));

            npc       = GameObject.FindGameObjectsWithTag("NPC")[0].GetComponent <Npc>();
            infoPanel = GameObject.Find("Canvas").transform.Find("InfoPanel").transform.Find("Text").GetComponent <Text>();
            npc.CloseInfoPanel();
            yield return(new WaitForSecondsRealtime(0.5f));

            Assert.IsFalse(infoPanel.IsActive());
            GameObject.Destroy(game);
        }