Пример #1
0
    private void UpdateBoss(uint elapsed)
    {
        if (mBoss == null)
        {
            return;
        }

        if (!IsWorkingState())
        {
            return;
        }

        uint mLeftTime = mMaxLogicTime - mLogicRunTime;

        if (mLeftTime <= 60000)
        {
            if (mLeftTime + elapsed > 60000)
            {
                mBoss.AddSkillEffect(new AttackerAttr(mBoss), SkillEffectType.Buff, 1453);
            }
        }
        else if (mLeftTime <= 120000)
        {
            if (mLeftTime + elapsed > 120000)
            {
                mBoss.AddSkillEffect(new AttackerAttr(mBoss), SkillEffectType.Buff, 1451);
            }
        }
    }