Пример #1
0
 public void DrawRenderers(FilterResults renderers, ref DrawRendererSettings drawSettings, FilterRenderersSettings filterSettings, List <RenderStateMapping> stateMap)
 {
     this.CheckValid();
     this.DrawRenderers_StateMap_Internal(renderers, ref drawSettings, filterSettings, NoAllocHelpers.ExtractArrayFromList(stateMap), stateMap.Count);
 }
Пример #2
0
 public static void SetFromScript(List <LightDataGI> lights)
 {
     Lights.SetFromScript_Internal((LightDataGI[])NoAllocHelpers.ExtractArrayFromList(lights), NoAllocHelpers.SafeLength <LightDataGI>(lights));
 }