Пример #1
0
        //private UnloadTestObj testObj;

        public override void AfterSceneLoad()
        {
            UnloadTestObj testObj = (UnloadTestObj)GameObject.Instantiate(typeof(UnloadTestObj), Vector2.Zero, 0f, Vector2.One);

            testObj.Transform.Position = new Vector2(400, 400);
            NetworkTestMenu menu = new NetworkTestMenu();
        }
Пример #2
0
 public override void AfterSceneLoad()
 {
     NetworkTestMenu menu = new NetworkTestMenu();
 }