Пример #1
0
 public NetInstance(NetworkStateManager nsm, MonoBehaviour monoBehaviour)
 {
     nsm_       = nsm;
     playerList = new NetworkPlayerList(monoBehaviour);
     chat       = new Noir.Network.ChatManager(monoBehaviour, playerList);
 }
Пример #2
0
 public ChatManager(UnityEngine.MonoBehaviour monoBehaviour, NetworkPlayerList playerManager)
 {
     messages_      = new System.Collections.Generic.List <Message>();
     monoBehaviour_ = monoBehaviour;
     playerManager_ = playerManager;
 }