/// <summary>
        /// Sends the specified writer.
        /// </summary>
        /// <param name="writer">The writer.</param>
        /// <param name="version">The version.</param>
        /// <remarks></remarks>
        protected override void OnSend(Network.BigEndianStream writer, int version)
        {
            if (writer == null)
                throw new ArgumentNullException("writer");
            writer.Write(Code);

            writer.Write(ProtocolVersion);
            writer.WriteClassicString(Servername);
            writer.WriteClassicString(ServerMotD);
            writer.Write(Usertype);
        }
Пример #2
0
        /// <summary>
        /// Sends the specified writer.
        /// </summary>
        /// <param name="writer">The writer.</param>
        /// <param name="version">The version.</param>
        /// <remarks></remarks>
        protected override void OnSend(Network.BigEndianStream writer, int version)
        {
            if (writer == null)
                throw new ArgumentNullException("writer");
            writer.Write(Code);

            writer.WriteClassicString(Reason);
        }
Пример #3
0
        /// <summary>
        /// Sends the specified writer.
        /// </summary>
        /// <param name="writer">The writer.</param>
        /// <param name="version">The version.</param>
        /// <remarks></remarks>
        protected override void OnSend(Network.BigEndianStream writer, int version)
        {
            if (writer == null)
                throw new ArgumentNullException("writer");
            writer.Write(Code);

            writer.Write(PlayerID);
            writer.WriteClassicString(PlayerName);
            writer.Write(PositionX);
            writer.Write(PositionY);
            writer.Write(PositionZ);
            writer.Write(Yaw);
            writer.Write(Pitch);
        }