/// <summary> /// SelectedField上のカードを送信する。 /// </summary> public void SendCards() { List <int> IDList = new List <int>(); foreach (Transform childtransform in SelectedField.transform) { IDList.Add(childtransform.gameObject.GetComponent <Card>().Id); } //送信成功 bool IsSuccessed = netWorkManager.Request(NetWorkManager.RequestParameter.Select, string.Join(",", IDList)); if (IsSuccessed) { FieldClear(SelectedField); } }
public void OnClick() { string PlayerName = transform.GetChild(0).GetComponent <InputField>().text; string HostIPAddress = transform.GetChild(1).GetComponent <InputField>().text; netWorkManager.Connect(HostIPAddress); netWorkManager.Request(NetWorkManager.RequestParameter.PlayerName, PlayerName); this.transform.parent.gameObject.SetActive(false); }