Пример #1
0
    protected override void Awake()
    {
        base.Awake();

        cMeshRender = GetComponent <MeshRenderer>();
        rbody       = GetComponent <Rigidbody>();

        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartClient, OnStartClient);
    }
Пример #2
0
    protected override void Awake()
    {
        rbody = GetComponent <Rigidbody>();

        movespeedPow = movementSpeed * movementSpeed;

        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnNetworkCreate, OnNetworkCreate);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartServer, OnStartServer);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartAuthority, OnStartAuthority);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnGiveAuthority, OnGiveAuthority);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartClient, OnStartClient);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStateUpdate, OnStateUpdate);
        NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnNetworkDestroy, OnNetworkDestroy);
    }